Hunter
|
|
Job Base(s): |
Archer
|
Job Type: |
2-1
|
Job Level: |
50
|
Changes At: |
Payon
|
Number of Skills: |
18
|
Total Skill Points: |
82
|
Total Quest Skills: |
1
|
Job Bonuses
|
STR |
AGI |
VIT |
INT |
DEX |
LUK
|
+4 |
+6 |
+2 |
+4 |
+10 |
+4
|
Overview
Hunters are skillful at indirect combat. Their increased ASPD with bows helps makes them superior to Archers in ranged combat. They are also able to lay mines and traps on the ground to hinder or catch mobs. These traps will cause various status effects (Sandman inflicts the status sleep, for example) or cause elemental damage (i.e. Blast Mine, Land Mine) to a target.
Additionally, they have a powerful subcharacter, the Falcon. Falcons are highly effective at dealing consistent damage, as their damage ignores DEF. Falcons give Hunters the ability to deal damage to multiple monster at once, by gathering enemies together and employing the Falcon with the skill Blitz Beat. If Blitz Beat is not cast manually, however, the damage of Blitz Beat done to each target is divided by the number of targets it hits at that instance, thus making "auto-Blitz" an inefficient method of mobbing. Falcons also have the ability to reveal concealed enemies and destroy enemy traps.
Jobchange Guide
See Hunter Job Change Guide for detailed information.
Changing into a Hunter from an Archer requires the player to complete a number of tasks:
- Item Collection
- Written Test
- Battle Test
After completing these tests, the player will be transformed into a Hunter.
Class Data
Payon Stories Balance Changes
See Class Rebalance (Hunter) for detailed information.
- Blitz Beat: Damage is done in full to all hit mobs regardless of being autocast or hard cast (that is, splash damage no longer is split among targets). The formula for damage is: ([LUK] + [INT/2] + 6 * Steel Crow Lvl + 20) * 2). Proc chance has remained unchanged.
- Ankle Snare: A maximum of 16 Ankle Snares can be placed at any given time. This amount will generally be equal to the WoE roster size for each WoE season.
- Blast Mine: Does small splash damage to targets. The damage formula is now: (70+DEX)*(70+INT)/65*Skill Level.
- Landmine: Does no splash damage but has high damage output with modified formula of: (70+DEX)*(100+INT)/70*Skill Level.
- Freezing Trap: Flat damage was increased by 650. There are no additional formula changes.
- Claymore Mine: This trap has a medium splash damage range. Now has a damage output of (30+DEX)*(100+INT)/100*Skill Level.
Skills
Skill |
Description |
Levels |
Type |
Balance Changes
|
Ankle Snare
|
Use 1 Trap item to set a trap that will immobilize an enemy for a set duration.
|
5
|
Active
|
No
|
Beast Bane
|
Increases ATK against Insect and Brute race monsters.
|
10
|
Passive
|
No
|
Blast Mine
|
Set a trap that does Wind damage in a 3x3 area when triggered.
|
5
|
Offensive
|
Yes
|
Blitz Beat
|
Your Falcon attacks an enemy and all surrounding foes within a 3x3 area. Can also go off passively.
|
5
|
Offensive
|
Yes
|
Claymore Trap
|
Set a trap that will explode, causing Fire property damage in a 5x5 area.
|
5
|
Offensive
|
Yes
|
Detect
|
Command your Falcon to detect hidden enemies within a variable range.
|
4
|
Active
|
No
|
Falconry Mastery
|
Set a trap that will emit bright light that can Blind enemies.
|
1
|
Passive
|
No
|
Flasher
|
Set a trap that will emit bright light that can Blind enemies.
|
5
|
Active
|
No
|
Freezing Trap
|
Do Water damage and possibly freeze an enemy when triggered.
|
5
|
Offensive
|
Yes
|
Land Mine
|
A trap that explodes when triggered, inflicting Earth damage with a chance to Stun an enemy.
|
5
|
Offensive
|
Yes
|
Remove Trap
|
Remove a trap laid by yourself, recovering the Trap item.
|
1
|
Active
|
No
|
Sandman
|
Set a trap that can put enemies to Sleep within a 5x5 area once triggered.
|
5
|
Active
|
No
|
Shockwave Trap
|
Set a trap to drain SP from enemies when triggered.
|
5
|
Active
|
No
|
Skid Trap
|
Set a trap that will cause an enemy to slide in a certain direction once it is triggered.
|
5
|
Active
|
No
|
Spring Trap
|
Commands your Falcon to remove a set enemy or friendly trap from a distance.
|
5
|
Active
|
No
|
Steel Crow
|
Increase damage inflicted by your Falcon.
|
10
|
Passive
|
No
|
Talkie Box
|
Set a trap that will display a user-set text message to whoever steps on it.
|
1
|
Active
|
No
|
Quest Skills
Skill |
Description |
Levels |
Type |
Job Level Requirement |
Quest |
Balance Changes
|
Phantasmic Arrow
|
Shoot a magic arrow without requiring actual arrows and pushes the enemy 3 cells backward.
|
1
|
Offensive
|
40
|
Phantasmic Arrow Quest
|
No
|
Job Bonuses
Stat |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9 |
+10
|
STR
|
5
|
10
|
11
|
44
|
|
|
|
|
|
|
AGI
|
12
|
19
|
20
|
31
|
39
|
47
|
|
|
|
|
VIT
|
17
|
22
|
|
|
|
|
|
|
|
|
INT
|
2
|
34
|
41
|
46
|
|
|
|
|
|
|
DEX
|
1
|
4
|
8
|
14
|
21
|
27
|
33
|
38
|
43
|
49
|
LUK
|
7
|
15
|
29
|
42
|
|
|
|
|
|
|
Base ASPD
Equip
|
Attack Speed
|
From Archer
|
Bare Handed
|
160
|
0
|
Dagger
|
142.5 (-17.5)
|
+2.5
|
Bow
|
140 (-20)
|
+10
|
|
|
See Also