Priest

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Priest
Priest.png
Job Base(s): Acolyte
Job Type: 2-1
Job Level: 50
Changes At: Prontera Church
Number of Skills: 34
Total Skill Points: 198
Total Quest Skills: 2
Job Bonuses
STR AGI VIT INT DEX LUK
+5 +4 +5 +5 +4 +7

Overview

Once Acolytes have undergone rigorous spiritual training and have served the Church and the community as a whole, they have the opportunity to be promoted within the ranks of the Church. If the Monk is said to train their body to fight evil and the Undead physically, the Priest does so with magic. As their spiritual journey brings them closer to God, they gain advanced skills in healing as well as new ways to assist their allies and harm their foes. They are able to resurrect fallen comrades, protect them from harm, and bless their weapons. They can create spaces of safe haven where the Undead cannot penetrate and can decimate hordes of Undead with ease.

Most Priests find themselves in company more often than not, typically giving up their offensive abilities in order to further support those they travel with. Even though Priests are typically not on the front lines of battle, they need to be constantly aware of their surroundings and their companions. A Priest that fails to pay attention can cause problems for themselves and their friends. Priests must be able to focus on the situation at hand and also be able to multitask with little difficulty in order to assure their party stays alive.

Jobchange Guide

Priest Job Change Guide
PriestM.gifPriestW.gif
Requirements
Base Level: None
Job Level: 40
Job Class: Acolyte
Rewards
Quest Reward(s) Jobchange to Priest

1. Apply to become a Priest in the Prontera Church (prt_church 16, 41) by speaking to Bishop Paul.

2. You must visit all three Ascetics from the Acolyte Job Quest. However, this step may be skipped by Job Level 50 Acolytes.

3. After returning from the three Ascetics, Bishop Paul grants you access to a room where the next two tests will take place: Exorcism and Temptation.

4. In this room, click Peter S. Alberto multiple times to activate his dialogue window. The excessive clicking required is actually part of the test, not a bug. A Priest can come along to help for these two tests by following the same instructions and bringing a 2608.png Rosary in their inventory (not equipped).

5. In the next few rooms, defeat all the Zombie that appear. All must be killed in each room to clear the Exorcism stage and move onto Temptation.

6. Successfully walk past four NPCs (Deviruchi, Doppleganger, Dark Lord, and finally Baphomet) without accepting their deals. Some may offer bribes or insist Priest life is too difficult to be worthwhile, but choose options that reject their offers.

7. Following this is another series of rooms where Zombies spawn, with Mummies mixed in. It is not necessary to kill them all, simply run by.

8. After exiting the last room, you'll be warped back to Bishop Paul. He suggests speaking with Sister Cecelia on the other side of the room. Employ common sense to answer her questions with holy and righteous responses to pass it.

9. Return to Bishop Paul to become a Priest after a bit of dialogue. He will reward Job Level 50 Acolytes with a Bible[2], while those below Job 50 will receive a Book[3].


Builds

Magnum Exorcisma Priest

A priest that uses ME to aoe farm monsters. On payon stories ME can hit any monster, but only does 50% damage if it isn't a demon or undead. ME priest is not recommended unless you have zeny to spare, and think it's cool.

Pros

  • ME is cool
  • active/engaging gameplay
  • good aoe
  • can fs for non mvp stuff

Cons

  • Takes a LOT of gear to be playable
  • not viable for very much
  • You basically have to do static parties to level until 90+. Lower level ME is very weak.
  • blue gem cost
  • requires gear switching (switch to phen/bloody butterfly after beginning cast)

Skill build https://skillsim.irowiki.org/pri.html?10gXdqsXaohrbalOqxdBeeaX

Skill point notes:

  • Do not level safety wall. The time it takes to cast makes it not worth it even with 7+ skill points. You'll never use it once you have decent gear, and those skill points can be better spent on KE.
  • Slow poison is changed to renew on Payon Stories. This skill heals you while your casting ME making it very good.
  • You can replace signum with pneuma if you want. Pneuma is almost useless, so I prefer the convienence signum gives for static parties.
  • You can lower KE level if you want other FS skills.

Example setup + stats https://payonrocalc.jaludev.com/#hajbLaYababaObAbLabajaabBaaaaaaaaae8gcEaaaaaadJi9f2aaeueZaafebpflbCfwbMfwbMhehgaaaaaaaaadfaabkkaaaaaaaaaabaaaaaaaaaaaabaOaaaaaaaaaaaaaaaabaaakaauaaxaaaaakaauaaxaaaaaaaaaaaaaaaaaaaaaaaaaEaaakaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababaaaaaaaaaaaaaaaaaaHaaaaabQkaaajKaaaaaakakua

Notes:

  • Your goal with gear/stats should be so you can mob as many things as possible, while killing them in a single ME cast.
  • most gear is dedicated to defense, since it lets us mob more.
  • high dex is very good since it reduces the time monsters spend hitting us, letting us mob more.
  • You can get more vit to reduce stun duration, but the dex reduction hurts. the extra hp is too small to matter much.
  • Make sure you reach 120 int. It's a very important breakpoint in order to kill many monsters in 1 ME cast.
  • The next int breakpoints are too hard to reach without sacrificing too much defence. I don't recommend trying to get higher.
  • If you manage to get +9 kalec sandals, you can switch the weapon to a staff with 3x fabre or 3x drops.
  • khalitzburg + holy robe is amazing for demon monsters. If not fighting demons, use anything over upgraded with an hp card. Loli ruri card is probably good too.

Places you can farm

  • PDS3
  • Raydrics
  • Abysmal knights if duoing with bard (you ME, and spam lex on AK, bard spams ds/musical strike while keeping bragi on you)
  • nifflheim
  • any mobbable monster you can kill in 1 ME, including non demon/undead if they're weak enough.

Class Data

Payon Stories Balance Changes

See Class Rebalance (Priest) for detailed information.

  • SP Recovery: Ticks every 5 Seconds in line with the overall increased HP/SP regen in Payon Stories.
  • Mace Mastery: Mace Mastery is now called Battle Mastery and does +4 ATK per skill level for books and maces (up from +3 ATK for only maces). At level 10 this skill also provides a 12% increase to mace attack speed.
  • Turn Undead: If Turn Undead fails to land, it now does [Base Level + INT + Skill Level*10] * 3 damage.
  • Gloria: Buff length is now set to 10 Seconds + 10 Seconds Per rank. Therefore, at max rank, the buff persists for a whole minute.
  • Magnus Exorcismus: Now hits all monsters with Holy property damage. Non-Undead and non-Demon monsters take 50% damage from the skill. Holy monsters are immune to the damage.
  • NEW SKILL - Renew: This skill retains all the functionality of Slow Poison (stopping the reduction of health while poisoned without curing the status). Additionally, each rank of Renew heals the target for (25 + 1.5% of Target's Maximum HP) per skill level every 3 seconds. The maximum skill level is 4. The skill cannot be used on monsters and therefore cannot be used offensively against undead. The skill is instant cast, but has a high SP cost of 40 + (15 * Skill Level). The effect lasts for 30 seconds.
  • NEW SKILL - Holy Strike: A melee-based platinum skill that will do a holy damage attack based on your strength to an enemy you are attacking.

Skills

Skill Description Levels Type Balance Changes
Aspersio.png Aspersio Endows the user or party member's weapon with Holy property for 60~180 seconds. Requires a 523.png Holy Water. 5 Supportive No
B.S Sacramenti.png B.S Sacramenti Endows the armor of all targets with Holy property, in a 3x3 area around the targeted location for 40~200 seconds. Requires two other Acolyte-class characters horizontally adjacent to the caster. 5 Active No
Gloria.png Gloria Increases LUK of the user and all party members nearby by 30 for 10~30 seconds. 5 Supportive Yes
Impositio Manus.png Impositio Manus Temporarily increase a target's ATK by 5~25 for 60 seconds. 5 Supportive No
Increase SP Recovery.png Increase SP Recovery Increases SP recovery while not moving. Also increases efficiency of SP-restoring items and Alchemist's Aid Potion. 10 Passive Yes
Kyrie Eleison.png Kyrie Eleison Create a barrier around a target player protecting them from physical attacks. (120 seconds, up to 12~30% of maximum HP or 5~10 hits) 10 Supportive No
Lex Aeterna.png Lex Aeterna Doubles the damage of the next attack against the target. 1 Supportive No
Lex Divina.png Lex Divina Silences the target for 30~60 seconds. 10 Supportive No
Battle Mastery.png Battle Mastery Increases damage done with Maces by 4~40. Also provides a +12 ASPD boost to Maces only at Level 10. 10 Passive Yes
Magnificat.png Magnificat Doubles the HP and SP regeneration rate of all nearby party members for 30~90 seconds. 5 Supportive No
Magnus Exorcismus.png Magnus Exorcismus Summons a holy cross on the ground that lasts 30~90 seconds, damaging all non-Holy monsters. Requires a 717.png Blue Gemstone 10 Offensive No
Resurrection.png Resurrection Resurrects a dead player with 10~80% health. Requires a 717.png Blue Gemstone 4 Supportive No
Safety Wall.png Safety Wall Create a pillar on a cell that protects whoever stands in it from 2~11 melee attacks, for up to 5~50 seconds. Requires a 717.png Blue Gemstone 10 Supportive No
Sanctuary.png Sanctuary Enchants the ground with restorative powers for 4~31 seconds, healing up to 4~13 players which stand in it by 100~777 health. Requires a 717.png Blue Gemstone 10 Supportive No
Renew.png Renew Applies a buff to the target, healing them by 25~100 + 1.5~6% of their Max HP every 3 seconds. Also negates the HP Drain caused by the Poison status, but does not actually cure poison. 4 Supportive NEW SKILL
Status Recovery.png Status Recovery Cures the target from Frozen, Stoned and Stun status effects. 1 Supportive No
Suffragium.png Suffragium Reduces the cast time of the next spell the target player attempts to cast by 15~45%. Cannot self-target. 3 Supportive No
Turn Undead.png Turn Undead Damages Undead element monsters by (base level + INT + 10~100 ) * 3, with a 2~20% + (base level + INT + LUK) * 0.1% chance to instantly kill them. 10 Offensive Yes

Quest Skills

See Priest Skill Quest for detailed information.

Skill Description Levels Type Job Level Requirement Quest Balance Changes
Holy Strike.png Holy Strike Do a holy damage attack based on your strength while performing melee attacks. 1 Passive 40 Holy Strike Quest NEW SKILL
Redemptio.png Redemptio Resurrects all nearby party members with half HP. 1 Supportive 40 Redemptio Quest No

Job Bonuses

Stat +1 +2 +3 +4 +5 +6 +7
STR 4 11 17 27 35
AGI 6 29 37 48
VIT 7 14 34 36 45
INT 8 9 22 42 43
DEX 16 20 25 32
LUK 1 3 10 21 31 39 50

Base ASPD

Equip Attack Speed From Acolyte
Bare Handed 160 0
Mace 140 (-20) 0
Rod (One Handed) 140 (-20) 0
Rod (Two Handed) 140 (-20) N/A
Book 140 (-20) N/A
Knuckle 0 (-160) N/A
ASPD Potions Usable
645.png Concentration Potion
656.png Awakening Potion
657.png Berserk Potion

Note: Knuckle ASPD sets the bottom of the 200 scale and is the slowest weapon in the game. This results in 1 attack every 4 seconds.

See Also

Classes of Payon Stories
Novice Class
NoviceSuper Novice
First Class
AcolyteArcherMagicianMerchantSwordmanThief
Second Class
PriestMonkHunterBardDancerWizardSageBlacksmithAlchemistKnightCrusaderAssassinRogue