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| {{Infobox Job
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| |jobBase=Thief
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| |jobType=2-2
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| |changesAt=Beacon Island Pharos
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| |skills=20
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| |skillPoints=131
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| |questSkills=1
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| |str=6
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| |agi=7
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| |vit=6
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| |int=4
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| |dex=7
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| |luk=0}}
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| == Overview ==
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| Rogues are a versatile class, only really lacking in PvM skills but excelling in PvP and WoE. With their strip skills, Rogues can render most classes useless in a PvP environment. With Gank, a Rogue can obtain double the loot another class could gather in the same amount of time. Rogues can wield bows, daggers, or swords and can copy a variety of player skills to help them level, although a Rogue cannot use Intimidate to its full potential like its transcendent counterpart can.
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| == Jobchange Guide ==
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| ''See [https://irowiki.org/classic/Rogue_Job_Change_Guide Rogue Job Change Guide] for detailed information.''
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|
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| Changing into a Rogue from a [[Thief]] requires the player to complete a number of tasks:
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| * A Written Test
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| * Item collection test
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| * Maze test
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| After completing these tests, the player will be transformed into a Rogue. Most of this takes place inside the Rogue Guild at the Pharos Lighthouse (cmd_fild07).
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|
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| == Builds ==
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| === Gank ===
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|
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| '''Stat Build:'''
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| * STR: 70-99
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| * AGI: 70-99
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| * VIT: 1
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| * INT: 2
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| * DEX: 43-70
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| * LUK: 1
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| '''Skill Build:'''
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| * Sword Mastery 10
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| * Snatcher 8
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| * Tunnel Dive 2
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| * Steal Coin 4
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| * Back Stab 4
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| * Raid 5
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| * Intimidate 5
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| * Plagiarism 10
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| * Preserve 1
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|
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| '''Skills:''' You could swap skill points between Sword Mastery & Snatcher (You must go 10 sword mastery if you plan to use sword over dagger)
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| '''Stats:''' Enough to flee your farming target, enough dexterity to hit your target, and as much strength as you can have (in increments of 10).
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| '''Equipment:''' Daggers will yield more stealing and swords will yield more damage.
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| '''
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| Example Builds:'''
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| [https://rocalc.com/#haobLaYbKbqaba5ababEbaaajaababadaae5aaaaaaaaakWezgnaaeAe1cnfebpfle4fFbKfFbNaaaaaaaaaaaaagkakakaaabaaaaaaaaaaabaaaaaasaaaaaaaaaaaabasaaaaaaaaaaaaaaaabaaakaauaaxaaaaakaauaaxaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababaaaaaaaaaaaaaaaaaaaaaaaaHaaaaaaabaaag7aaaaaakaaua High Strength Gank w/Triple Attack]
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| [https://rocalc.com/#haobLaYbqbKaba5ababEbaaajaababadaae5aaaaaaaaakWezgnaaeAe1cnfebpfle4fFbKfFbNaaaaaaaaaaaaagkakakaaabaaaaaaaaaaabaaaaaasaaaaaaaaaaaabasaaaaaaaaaaaaaaaabaaakaauaaxaaaaakaauaaxaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababaaaaaaaaaaaaaaaaaaaaaaaaHaaaaaaabaaag7aaaaaakaaua High Agility Gank w/Triple Attack]
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| [https://oathrocalc.netlify.app/#haobLaYbtbLabaZacabEbaaajfawawanaae8ae7aaaaaakWgeecaaeueUcnfebqflbBfCbJfCbJaaaaaaaaaaaaagkkiaaaaabaaaaaaaaaaabaaaaaasaaaaaaaaaaaabaDaaaaaaaaaaaaaaaabaaakaauaaxaaaaakaauaaxaaaaaaaaaaaaaaaaaaaaaaaaaEaaakaaaaaaaaaaaaaaaaaaaaaaaaaaaaababaaaaaaaaaaaaaaaaaaaaaaaaHaaaaaaabaaadGaaaaaakakua Max Agi Sustain Gank w/Heal+EPT]
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| === Back Stab ===
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| [[Yser Card]]
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| === Bow ===
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| Sidewinder Card
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| == Class Data ==
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| ===Payon Stories Balance Changes===
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| See [[Class Rebalance#Rogue|Class Rebalance (Rogue)]] for detailed information.
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| {| class="wikitable balancetable";
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| ! scope="col" |Skill !! scope="col"| Original Value !! scope="col"| Changed Value !! scope="col"| Comment
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| |-
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| |Strip Weapon
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| ||
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| * Reduces attack of monster by 25% for skill duration.
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| ||
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| * Reduces attack of monster by '''40%''' for skill duration.
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| || The changes make this skill more desirable to use in a PVM setting. These changes only impact monsters.
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| |-
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| |Strip Shield
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| * Reduces hard defense of monsters by 15% for the skill's duration.
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| ||
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| * Reduces hard defense of monsters by '''50%''' for the skill's duration.
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| || The changes make this skill more desirable to use in a PVM setting. These changes only impact monsters.
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| |-
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| |Strip Armor
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| * Reduces VIT of monsters by 40% for skill's duration.
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| * Reduces VIT of monsters by '''80%''' for the skill's duration.
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| || The changes make this skill more desirable to use in a PVM setting. These changes only impact monsters.
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| |-
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| |Strip Helm
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| * Reduces INT by 40% on monsters for skill's duration.
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| ||
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| * Reduces INT of monsters by '''80%''' for the skill's duration.
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| || The changes make this skill more desirable to use in a PVM setting. These changes only impact monsters.
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| |-
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| |Sword Mastery
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| * ATK +4 per level. (+40 at max level)
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| ||
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| * ATK +4 per level. (+40 at max level)
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| * On rogues, sword mastery '''provides +7% chance to use double attack with swords per level'''.
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| || Allows for a new meta without reliance on the Sidewinder card by allowing swords to have double attack ability.
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| |-
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| |Back Stab
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| * Needs to be used directly at enemy's back at 1 cell range for it to work.
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| * Cast Delay is based on ASPD.
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| ||
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| * Now allows the player to cast it from '''3 cells''' away to an enemy from any angle, "jumping" behind them and doing a strong attack.
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| * Cast delay is now '''[3.4 - 0.1 × SkillLV ]''' seconds.
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| * All other effect remains the same.
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| || Redesigned to be an easier to use gap closing skill.
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| Future development may add a toggle to revert back to the original function of this skill at the user's choice.
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| |-
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| |Raid
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| * Damage Formula:
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| :[100 + 40 × SkillLV]%. (300% at max level)
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| ||
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| * Damage Formula:
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| :[100 + 80 × SkillLV]%. ('''500%''' at max level)
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| ||--
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| |-
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| |Preserve
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| | colspan = "2" style = "color: green; text-align: center;" | NEW SKILL
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| | style = "color: green;" |
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| * Allows Rogues to not lose the skill learned via Intimidate even when hit by a different skill for duration of the skill.
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| '''Note:''' It is part of the rogue's skill tree as such you will be required to invest '''one''' point of your skill points in it if you are planning to take it.
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| |-
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| |}
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| === Skills ===
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| ''See [[Thief#Skills|Thief Skills]] for first class skills.''
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| {| class="wikitablec sortable"
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| |-
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| ! Skill !! Description !! Levels !! Type
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| |-
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| |Back Stab
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| || Attacks a target from behind, dealing up to 700% damage that does not miss || 10
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| |style="background:#ffcccc"| Offensive
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| |-
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| |Strip Armor
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| || Forcibly remove an opponent's armor by chance || 5
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| |style="background:#ccffcc"| Active
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| |-
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| |Strip Helm
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| || Forcibly remove an opponent's upper headgear by chance || 5
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| |style="background:#ccffcc"| Active
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| |-
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| |Strip Shield
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| || Forcibly remove an opponent's shield by chance || 5
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| |style="background:#ccffcc"| Active
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| |-
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| |Strip Weapon
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| || Forcibly remove an opponent's Weapon by chance || 5
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| |style="background:#ccffcc"| Active
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| |-
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| |Double Strafe
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| || Deal up to 380% damage to a single target. || 10
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| |style="background:#ffcccc"| Offensive
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| |-
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| |Snatcher
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| || Adds a chance of casting [[Steal]] automatically when attacking a monster. || 10
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| |style="background:#cccccc"| Passive
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| |-
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| |Compulsion Discount
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| || Buy items from [[NPC]]'s with an up to 25% discount. || 5
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| |style="background:#cccccc"| Passive
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| |-
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| |Plagiarism
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| || Allows the player to use the most recent skill that has damaged them. || 10
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| |style="background:#cccccc"| Passive
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| |-
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| |Steal Coin
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| || Attempts to steal [[Zeny]] from a monster. || 10
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| |style="background:#ccffcc"| Active
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| |-
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| |Remove Trap
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| || Remove a [[Hunter]]'s trap from the ground. || 1
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| |style="background:#ccffcc"| Active
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| |-
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| |Graffiti
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| || Writes text on the ground. || 1
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| |style="background:#ccffcc"| Active
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| |-
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| |Raid
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| || Damages all opponents in a 3x3 area around the caster, with a chance to [[Blind]] or [[Stun]] || 5
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| |style="background:#ffcccc"| Offensive
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| |-
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| |Gangster's Paradise
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| || Prevents non-boss monsters from attacking any rogues sitting together|| 1
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| |style="background:#cccccc"| Passive
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| |-
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| |Snatch
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| || Forcibly [[teleport]]s the player and a non-boss monster to another location on the map. || 5
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| |style="background:#ffcccc"| Offensive
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| |-
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| |Tunnel Dive
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| || Allows the player to move while in the [[Hiding]] state. || 5
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| |style="background:#cccccc"| Passive
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| |-
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| |Sword Mastery
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| || Increases damage done with Daggers and One-Handed Swords. || 10
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| |style="background:#cccccc"| Passive
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| |-
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| |Vulture's Eye
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| || Increases range and [[HIT]] when using bows. || 10
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| |style="background:#cccccc"| Passive
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| |}
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|
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| === Quest Skills ===
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| {| class="wikitablec"
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| |-
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| ! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest
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| |-
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| |Close Confine
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| || Locks the caster and a target in place for up to 10 seconds. || 1
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| |style="background:#ccffcc"| Active || 35 || [https://irowiki.org/classic/Rogue_Skill_Quest#Close_Confine_Quest Close Confine Quest]
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| |}
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| === Job Bonuses ===
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| {|class="wikitable"
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| |+'''Job Bonus'''
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| |-
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| !Stat\Amount||+1||+2||+3||+4||+5||+6||+7
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| |-
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| !STR
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| |5||25||27||30||36||42||
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| |-
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| !AGI
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| |1||7||16||23||27||39||45
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| |-
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| !VIT
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| |2||6||9||14||15||26||
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| |-
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| !INT
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| |38||43||47||48|| || ||
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| |-
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| !DEX
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| |3||11||18||20||33||34||50
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| |-
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| !LUK
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| | || || || || || ||
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| |}
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| == See Also ==
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| * [[Thief]]
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| == External Links ==
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| {{Navbox Classes}}
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