Rogue: Difference between revisions

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{{Infobox Job
|jobBase=Thief
|jobType=2-2
|changesAt=Beacon Island Pharos
|skills=20
|skillPoints=131
|questSkills=1
|str=6
|agi=7
|vit=6
|int=4
|dex=7
|luk=0}}


== Overview ==
Rogues are a versatile class, only really lacking in PvM skills but excelling in PvP and WoE. With their strip skills, Rogues can render most classes useless in a PvP environment. With Gank, a Rogue can obtain double the loot another class could gather in the same amount of time. Rogues can wield bows, daggers, or swords and can copy a variety of player skills to help them level, although a Rogue cannot use Intimidate to its full potential like its transcendent counterpart can.
== Jobchange Guide ==
''See [https://irowiki.org/classic/Rogue_Job_Change_Guide Rogue Job Change Guide] for detailed information.''
Changing into a Rogue from a [[Thief]] requires the player to complete a number of tasks:
* A Written Test
* Item collection test
* Maze test
After completing these tests, the player will be transformed into a Rogue. Most of this takes place inside the Rogue Guild at the Pharos Lighthouse (cmd_fild07).
== Builds ==
=== Gank ===
'''Stat Build:'''
* STR: 70-99
* AGI: 70-99
* VIT: 1
* INT: 2
* DEX: 43-70
* LUK: 1
'''Skill Build:'''
* Sword Mastery 10
* Snatcher 8
* Tunnel Dive 2
* Steal Coin 4
* Back Stab 4
* Raid 5
* Intimidate 5
* Plagiarism 10
* Preserve 1
'''Skills:''' You could swap skill points between Sword Mastery & Snatcher (You must go 10 sword mastery if you plan to use sword over dagger)
'''Stats:''' Enough to flee your farming target, enough dexterity to hit your target, and as much strength as you can have (in increments of 10).
'''Equipment:''' Daggers will yield more stealing and swords will yield more damage.
'''
Example Builds:'''
[https://rocalc.com/#haobLaYbKbqaba5ababEbaaajaababadaae5aaaaaaaaakWezgnaaeAe1cnfebpfle4fFbKfFbNaaaaaaaaaaaaagkakakaaabaaaaaaaaaaabaaaaaasaaaaaaaaaaaabasaaaaaaaaaaaaaaaabaaakaauaaxaaaaakaauaaxaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababaaaaaaaaaaaaaaaaaaaaaaaaHaaaaaaabaaag7aaaaaakaaua High Strength Gank w/Triple Attack]
[https://rocalc.com/#haobLaYbqbKaba5ababEbaaajaababadaae5aaaaaaaaakWezgnaaeAe1cnfebpfle4fFbKfFbNaaaaaaaaaaaaagkakakaaabaaaaaaaaaaabaaaaaasaaaaaaaaaaaabasaaaaaaaaaaaaaaaabaaakaauaaxaaaaakaauaaxaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababaaaaaaaaaaaaaaaaaaaaaaaaHaaaaaaabaaag7aaaaaakaaua High Agility Gank w/Triple Attack]
[https://oathrocalc.netlify.app/#haobLaYbtbLabaZacabEbaaajfawawanaae8ae7aaaaaakWgeecaaeueUcnfebqflbBfCbJfCbJaaaaaaaaaaaaagkkiaaaaabaaaaaaaaaaabaaaaaasaaaaaaaaaaaabaDaaaaaaaaaaaaaaaabaaakaauaaxaaaaakaauaaxaaaaaaaaaaaaaaaaaaaaaaaaaEaaakaaaaaaaaaaaaaaaaaaaaaaaaaaaaababaaaaaaaaaaaaaaaaaaaaaaaaHaaaaaaabaaadGaaaaaakakua Max Agi Sustain Gank w/Heal+EPT]
=== Back Stab ===
[[Yser Card]]
=== Bow ===
Sidewinder Card
== Class Data ==
===Payon Stories Balance Changes===
See [[Class Rebalance#Rogue|Class Rebalance (Rogue)]] for detailed information.
{| class="wikitable balancetable";
! scope="col" |Skill !! scope="col"| Original Value !! scope="col"| Changed Value !! scope="col"| Comment
|-
|Strip Weapon
||
* Reduces attack of monster by 25% for skill duration.
||
* Reduces attack of monster by '''40%''' for skill duration.
|| The changes make this skill more desirable to use in a PVM setting. These changes only impact monsters.
|-
|Strip Shield
||
* Reduces hard defense of monsters by 15% for the skill's duration.
||
* Reduces hard defense of monsters by '''50%''' for the skill's duration.
|| The changes make this skill more desirable to use in a PVM setting. These changes only impact monsters.
|-
|Strip Armor
||
* Reduces VIT of monsters by 40% for skill's duration.
||
* Reduces VIT of monsters by '''80%''' for the skill's duration.
|| The changes make this skill more desirable to use in a PVM setting. These changes only impact monsters.
|-
|Strip Helm
||
* Reduces INT by 40% on monsters for skill's duration.
||
* Reduces INT of monsters by '''80%''' for the skill's duration.
|| The changes make this skill more desirable to use in a PVM setting. These changes only impact monsters.
|-
|Sword Mastery
||
* ATK +4 per level. (+40 at max level)
||
* ATK +4 per level. (+40 at max level)
* On rogues, sword mastery '''provides +7% chance to use double attack with swords per level'''.
|| Allows for a new meta without reliance on the Sidewinder card by allowing swords to have double attack ability.
|-
|Back Stab
||
* Needs to be used directly at enemy's back at 1 cell range for it to work.
* Cast Delay is based on ASPD.
||
* Now allows the player to cast it from '''3 cells''' away to an enemy from any angle, "jumping" behind them and doing a strong attack.
* Cast delay is now '''[3.4 - 0.1 × SkillLV ]''' seconds.
* All other effect remains the same.
|| Redesigned to be an easier to use gap closing skill.
Future development may add a toggle to revert back to the original function of this skill at the user's choice.
|-
|Raid
||
* Damage Formula:
:[100 + 40 × SkillLV]%. (300% at max level)
||
* Damage Formula:
:[100 + 80 × SkillLV]%. ('''500%''' at max level)
||--
|-
|Preserve
| colspan = "2" style = "color: green; text-align: center;" | NEW SKILL
| style = "color: green;" |
* Allows Rogues to not lose the skill learned via Intimidate even when hit by a different skill for duration of the skill.
'''Note:''' It is part of the rogue's skill tree as such you will be required to invest '''one''' point of your skill points in it if you are planning to take it.
|-
|}
=== Skills ===
''See [[Thief#Skills|Thief Skills]] for first class skills.''
{| class="wikitablec sortable"
|-
! Skill !! Description !! Levels !! Type
|-
|Back Stab
|| Attacks a target from behind, dealing up to 700% damage that does not miss  || 10
|style="background:#ffcccc"| Offensive
|-
|Strip Armor
|| Forcibly remove an opponent's armor by chance || 5
|style="background:#ccffcc"| Active
|-
|Strip Helm
|| Forcibly remove an opponent's upper headgear by chance || 5
|style="background:#ccffcc"| Active
|-
|Strip Shield
|| Forcibly remove an opponent's shield by chance || 5
|style="background:#ccffcc"| Active
|-
|Strip Weapon
|| Forcibly remove an opponent's Weapon by chance || 5
|style="background:#ccffcc"| Active
|-
|Double Strafe
|| Deal up to 380% damage to a single target. || 10
|style="background:#ffcccc"| Offensive
|-
|Snatcher
|| Adds a chance of casting [[Steal]] automatically when attacking a monster. || 10
|style="background:#cccccc"| Passive
|-
|Compulsion Discount
|| Buy items from [[NPC]]'s with an up to 25% discount. || 5
|style="background:#cccccc"| Passive
|-
|Plagiarism
|| Allows the player to use the most recent skill that has damaged them. || 10
|style="background:#cccccc"| Passive
|-
|Steal Coin
|| Attempts to steal [[Zeny]] from a monster. || 10
|style="background:#ccffcc"| Active
|-
|Remove Trap
|| Remove a [[Hunter]]'s trap from the ground. || 1
|style="background:#ccffcc"| Active
|-
|Graffiti
|| Writes text on the ground. || 1
|style="background:#ccffcc"| Active
|-
|Raid
|| Damages all opponents in a 3x3 area around the caster, with a chance to [[Blind]] or [[Stun]] || 5
|style="background:#ffcccc"| Offensive
|-
|Gangster's Paradise
|| Prevents non-boss monsters from attacking any rogues sitting together|| 1
|style="background:#cccccc"| Passive
|-
|Snatch
|| Forcibly [[teleport]]s the player and a non-boss monster to another location on the map. || 5
|style="background:#ffcccc"| Offensive
|-
|Tunnel Dive
|| Allows the player to move while in the [[Hiding]] state. || 5
|style="background:#cccccc"| Passive
|-
|Sword Mastery
|| Increases damage done with Daggers and One-Handed Swords. || 10
|style="background:#cccccc"| Passive
|-
|Vulture's Eye
|| Increases range and [[HIT]] when using bows. || 10
|style="background:#cccccc"| Passive
|}
=== Quest Skills ===
{| class="wikitablec"
|-
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest
|-
|Close Confine
|| Locks the caster and a target in place for up to 10 seconds. || 1
|style="background:#ccffcc"| Active || 35 || [https://irowiki.org/classic/Rogue_Skill_Quest#Close_Confine_Quest Close Confine Quest]
|}
=== Job Bonuses ===
{|class="wikitable"
|+'''Job Bonus'''
|-
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7
|-
!STR
|5||25||27||30||36||42||
|-
!AGI
|1||7||16||23||27||39||45
|-
!VIT
|2||6||9||14||15||26||
|-
!INT
|38||43||47||48|| || ||
|-
!DEX
|3||11||18||20||33||34||50
|-
!LUK
| || || || || || ||          
|}
== See Also ==
* [[Thief]]
== External Links ==
{{Navbox Classes}}

Revision as of 18:09, 5 April 2023