Blacksmith

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Blacksmith
Blacksmith.png
Job Base: Merchant
Job Type: 2-1
Changes At: Geffen
Number of Skills: 21
Total Skill Points: 84
Total Quest Skills: 2
Job Bonuses
STR AGI VIT INT DEX LUK
+6 +2 +6 +2 +12 +2


Overview

Blacksmiths have the ability to forge weapons. They can master the power to imbue weapons with elements of Fire, Earth, Wind and Water and also have the ability to increase the weapon damage further. Of course, Blacksmiths can also be based off raw physical power, and even have the highest melee damage among the other 2nd classes. A Battle Blacksmith's main skills revolve around the theme of self-buffing to increase damage. The main offensive skills are Mammonite and Cart Revolution, which both can be learned as a Merchant.

Builds

Currently work in progress

Class Data

Skills

See Merchant Skills for first class skills. For more details on custom changed skills for Payon Stories see Class Rebalance

Battle Skills

Skill Description Levels Type Payon Stories Changes
Adrenaline Rush Increases the ASPD of Axe and Mace class weapons across the entire party. 5 Active

Decreases attack delay with maces and axes by 30% for caster and 20% for party members for 60 seconds per skill level. (300 secs at max level.)

Hammer Fall Chance of stunning all enemies within a 5x5 area. 5 Active
Hilt Binding Increases STR, ATK and the duration of several Blacksmith skills by 10%. 1 Passive
Maximize Power Uses maximum weapon damage for skill duration. 5 Active No longer disables MP Regeneration
Over Thrust Increases ATK of self and party members on screen. 5 Supportive Chance to break own weapon removed.

Duration is 60 seconds per skill level. (300 secs at max level)

Skin Tempering Increases resistance to the Fire and Neutral properties. 5 Passive DEF+(4 * SkillLv), FireDEF+(6 * SkillLv)%
Weapon Perfection Removes size penalties associated with weapons. 5 Active Weapon size modifiers no longer grant a penalty (all weapon types do 100% damage to all sizes) for 60 seconds per level. (300 secs at max level)

Forging Skills

Skill Description Levels Type
Enchanted Stone Craft Enables the creation of Elemental Stones. 5 Passive
Iron Tempering Enables the creation of Iron from Iron Ore. 5 Passive
Finding Ore Adds low chance of finding certain ores when killing monsters. 1 Passive
Research Oridecon Increases the chance of crafting Level 3 Weapons. 5 Passive
Repair Weapon Returns damaged equipment to usable state. 1 Active
Smith Axe Enables the creation of various Axe class weapons. 3 Passive
Smith Dagger Enables the creation of various Dagger class weapons. 3 Passive
Smith Knucklebrace Enables the creation of various Knuckle class weapons. 3 Passive
Smith Mace Enables the creation of various Mace class weapons. 3 Passive
Smith Spear Enables the creation of various Spear class weapons. 3 Passive
Smith Sword Enables the creation of various One Handed Sword class weapons. 3 Passive
Smith Two-handed Sword Enables the creation of various Two Handed Sword class weapons. 3 Passive
Steel Tempering Enables the creation of Steel from Iron and Coal. 5 Passive
Weaponry Research Increases HIT, ATK, and the chance of Forging a weapon. 10 Passive

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Greed Pick up items in a 5x5 area around caster. 1 Active N/A Greed Quest
Unfair Trick Reduces the Zeny cost of the skill Mammonite. 1 Passive 35 Unfair Trick Quest

Job Bonuses

The Levels in which you receive a certain bonus.

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12
STR 3 8 16 23 31 44
AGI 29 38
VIT 7 13 20 32 37 49
INT 21 34
DEX 1 4 5 9 12 19 26 28 36 39 40 47
LUK 11 46

Base ASPD

Equip Attack Speed From Merchant
Bare Handed 160 0
Dagger 140 (-20) 0
Sword (One Handed) 135 (-25) +5
Axe (One Handed) 135 (-25) +5
Axe (Two Handed) 135 (-25) +10
Mace 132.5 (-27.5) +2.5
ASPD Potions Usable
645.png Concentration Potion
656.png Awakening Potion
657.png Berserk Potion