Card Rebalance

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Several cards have been rebalanced and now behave differently on Payon Stories than their official server counterparts. This initiative was to revitalize cards that were previously underwhelming and make them more viable for use, while keeping their original effects intact.

Card Name Original Value Changed Value Comment
Card icon.png Ninetails Card (Garment) AGI +2

(Refine rate +9 or higher) Flee Rate +20

AGI +2

(Refine rate +8 or higher) Flee Rate +20

Refine requirement reduction makes this realistically achievable.

Now a premium Whisper Card

Card icon.png Freezer Card (Footgear) Maximum HP +300

(Refine rate +9 or higher) Inflict 10% more damage with Bash.

Maximum HP +300

(Refine rate +7 or higher) Inflict 10% more damage with Bash.

Refine requirment reduction.

The effect was deemed not strong enough to justify even a +8 requirement. Notably buffs skill-oriented Melee SN more than anything.

Card icon.png Megalith Card (Footgear) (Refine rate +5 or lower)

MDEF +7

(Refine rate +5 or lower)

MDEF +10

Small buff that puts the MDEF on par with Crystal Pumps and provides a budget alternative.
Card icon.png Arclouze Card (Shield) (Refine rate +5 or lower)

DEF +2 MDEF +3

DEF +2

MDEF +3 (Refine rate +5 or lower) +1 MDEF per refine

"Anti-Magic" suffix should imply it reduces magic attacks in some way.

Caps out at +2 DEF +8 MDEF, not including refine bonuses and shield DEF.

Card icon.png Sting Card (Shield) DEF +2

(Refine rate +9 or higher) MDEF +5

DEF +2

+1 DEF & +1 MDEF per 2 refines (Refine rate +8 or higher) MDEF +5

For an all-purpose shield that is still a half decent option on low refines,

but shines on a +8 or higher. Here's how the math works out: At +4: +4 DEF and +2 MDEF At +6: +5 DEF and +3 MDEF At +8: +6 DEF and +9 MDEF At +10: +7 DEF and +10 MDEF

Card icon.png Deviace Card (Weapon) Increase damage on DemiHuman, Brute, Plant and Insect monster by 7%. Increases physical damage inflicted on Fire element target by 25%

Takes 5% more damage from fire element target.