Rogue
|
|
Job Base(s): |
Thief
|
Job Type: |
2-2
|
Job Level: |
50
|
Changes At: |
Pharos, Beacon Island
|
Number of Skills: |
20
|
Total Skill Points: |
131
|
Total Quest Skills: |
1
|
Job Bonuses
|
STR |
AGI |
VIT |
INT |
DEX |
LUK
|
+6 |
+7 |
+6 |
+4 |
+7 |
+0
|
Overview
Rogues are a versatile class excelling in all PvM, PvP and WoE. With their strip skills, Rogues can render most classes useless in a PvP environment. With Snatcher, a Rogue can obtain double the loot another class could gather in the same amount of time. Rogues can wield bows, daggers, or swords and can copy a variety of player skills to help them level.
Jobchange Guide
See Rogue Job Change Guide for detailed information.
In order to become a Rogue, one must go to the Pharos Lighthouse (cmd_fild07). To get there, go to Comodo or Morroc and speak to the Kafra for a warp. You will need to take the portal in the lighthouse (cmd_fild07 193,117) downstairs and speak with the Rogue Guildsman (in_rogue 363, 122). To become a Rogue one will have to finish few tasks:
- Written Test
- Item Collection
- Escaping the Maze Test
Once these have been completed, the applicant will be made a rogue.
Class Data
Payon Stories Balance Changes
See Class Rebalance (Rogue) for detailed information.
- Strip Weapon: When successfully used on monsters, reduces their attack by 40%, up from 25%.
- Strip Shield: When successfully used on monsters, reduces their hard defense by 30%, up from 15%.
- Strip Armor: When successfully used on monsters, reduces their VIT (soft defense) by 70%, up from 40%.
- Strip Helm: When successfully used on monsters, reduces their INT by 30% and MDEF by 20%. The old skill reduced INT by 40% (this change has a much more detrimental effect on high MDEF monsters).
- Sword Mastery: Each level of Sword Mastery grants the Rogue double attack with swords equal to a 7% chance per skill level of Sword Mastery, assuming the Rogue has the equivalent level of Double Attack learned.
- Back Stab: Allows the player to cast this skill from 3 cells away and close the gap between an enemy and the Rogue by causing the Rogue to "jump" behind the enemy and doing the Back Stab attack. The cast delay is now 3.4 Sec - 0.1 Sec Per skill level.
- Preserve: Notably, this skill is a Transcendent Class skill that has been provided to Rogues early. This is to assist with Plagiarism builds to make them more enjoyable and streamlined without heavy constant reliance on other players to supply the skills needed to maintain the skill. Requires Level 10 Plagiarism and 1 free skill point to learn. Once activated, Preserve will stay on permanently (until you turn the skill off).
Skills
See Thief Skills for first class skills.
Skill |
Description |
Levels |
Type |
Balance Changes
|
Back Stab
|
Teleport behind an enemy within 3 cells, dealing up to 700% damage that does not miss
|
10
|
Offensive
|
Yes
|
Strip Armor
|
Forcibly remove an opponent's armor by chance, Reduces monster VIT by 70%
|
5
|
Active
|
Yes
|
Strip Helm
|
Forcibly remove an opponent's upper headgear by chance, Reduces monster INT by 30% and MDEF by 20%
|
5
|
Active
|
Yes
|
Strip Shield
|
Forcibly remove an opponent's shield by chance, Reduces monster Hard DEF by 30%
|
5
|
Active
|
Yes
|
Strip Weapon
|
Forcibly remove an opponent's Weapon by chance, Reduces monster ATK by 40%
|
5
|
Active
|
Yes
|
Double Strafing
|
Deal up to 380% damage to a single target.
|
10
|
Offensive
|
No
|
Snatcher
|
Adds a chance of casting Steal automatically when attacking a monster.
|
10
|
Passive
|
No
|
Compulsion Discount
|
Buy items from NPC's with an up to 25% discount.
|
5
|
Passive
|
No
|
Plagiarism
|
Allows the player to use the most recent skill that has damaged them.
|
10
|
Passive
|
No
|
Steal Coin
|
Attempts to steal Zeny from a monster.
|
10
|
Active
|
No
|
Remove Trap
|
Remove a Hunter's trap from the ground.
|
1
|
Active
|
No
|
Raid
|
Damages all opponents in a 3x3 area around the caster, with a chance to Blind or Stun.
|
5
|
Offensive
|
No
|
Gangster's Paradise
|
Prevents non-boss monsters from attacking any rogues sitting together
|
1
|
Passive
|
No
|
Intimidate
|
Forcibly teleports the player and a non-boss monster to another location on the map.
|
5
|
Offensive
|
No
|
Tunnel Drive
|
Allows the player to move while in the Hiding state.
|
5
|
Passive
|
No
|
Sword Mastery
|
ATK +4/lvl Provides +7%/lvl chance to proc Double Attack IF = to Thief's level of Double Attack
|
10
|
Passive
|
No
|
Volture's Eye
|
Increases range and HIT when using bows.
|
10
|
Passive
|
No
|
Preserve
|
Allows Rogues to not lose the skill learned via Intimidate even when hit by a different skill for duration of the skill.
|
1
|
Active
|
Yes
|
Quest Skill
Skill |
Description |
Levels |
Type |
Balance Changes
|
Close Confine
|
Locks the caster and a target in place for up to 10 seconds.
|
1
|
Active
|
No
|
Job Bonuses
Stat |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7
|
STR
|
5
|
25
|
27
|
30
|
36
|
42
|
|
AGI
|
1
|
7
|
16
|
23
|
27
|
39
|
45
|
VIT
|
2
|
6
|
9
|
14
|
15
|
26
|
|
INT
|
38
|
43
|
47
|
48
|
|
|
|
DEX
|
3
|
11
|
18
|
20
|
33
|
34
|
50
|
LUK
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
Base ASPD
Equip
|
Attack Speed
|
From Thief
|
Bare Handed
|
160
|
0
|
Dagger
|
150 (-10)
|
0
|
Sword (One Handed)
|
145 (-15)
|
+10
|
Bow
|
135 (-25)
|
+15
|
|
|
See Also